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Geckolib

Geckolib

A 3D animation library for entities, blocks, items, armor, and more!

21.88M
2,044
Game Mechanics
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AboutGalleryChangelogVersions

NeoForge 1.21.1

by Tslat on Sep 20, 2025
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Forge 1.21.1

by Tslat on Sep 20, 2025
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Fabric 1.21.1

by Tslat on Sep 20, 2025
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v4.8.1

  • Make NeoForge's network registration optional, allowing for client-only GeckoLib usage

NeoForge 1.21.1

by Tslat on Sep 18, 2025
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Forge 1.21.1

by Tslat on Sep 18, 2025
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Fabric 1.21.1

by Tslat on Sep 18, 2025
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v4.8

  • Added "Stateless" animatables. These are an alternate way of handling animations for GeckoLib animatables.
    • See: https://github.com/bernie-g/geckolib/wiki/Stateless-Animatable-Handling-(Geckolib4)
    • Added:
      • StatelessGeoBlockEntity
      • StatelessGeoEntity
      • StatelessGeoObject
      • StatelessGeoReplacedEntity
      • StatelessGeoSingletonAnimatable
      • StatelessAnimationController
  • Added attack.punch DefaultAnimation constant
  • Added misc.idle.flying DefaultAnimation constant
  • Added move.dive DefaultAnimation constant
  • Added DefaultAnimations#triggerOnlyController for creating a controller specifically for arbitrary triggered animations
  • Added a StreamCodec implementation for Animation.Stage
  • Added a StreamCodec implementation for RawAnimation
  • Added RawAnimation#getStageCount
  • Added AnimationController#getStateHandler
  • Added DefaultAnimations#genericWalkFlyIdleController
  • Added a constructor overload for various GeckoLib renderers that takes the item directly and creates a defaulted instance using the object's registered ID for quick and easy handling
    • E.G. new GeoEntityRenderer(ModEntities.MY_ENTITY);

Forge 1.20.1

by Tslat on Aug 24, 2025
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Fabric 1.20.1

by Tslat on Aug 24, 2025
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v4.7.4

  • Properly handle exception when attempting to glowmask an animated texture
  • Changed DefaultedEntityGeoModel to use a nullable bone name input for its head turning instead of a flat boolean (#753)
  • Fixed some specific bedrock-format animations failing to parse if exported on newer versions of Blockbench

NeoForge 1.21.1

by Tslat on Aug 24, 2025
Download

Forge 1.21.1

by Tslat on Aug 24, 2025
Download

Fabric 1.21.1

by Tslat on Aug 24, 2025
Download

v4.7.7

  • Properly handle exception when attempting to glowmask an animated texture (Pull #758)
  • Changed DefaultedEntityGeoModel to use a nullable bone name input for its head turning instead of a flat boolean (#753)
  • Fixed some specific bedrock-format animations failing to parse if exported on newer versions of Blockbench

NeoForge 1.21.8

by Tslat on Aug 1, 2025
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Forge 1.21.8

by Tslat on Aug 1, 2025
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Fabric 1.21.8

by Tslat on Aug 1, 2025
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GeckoLib v5.2.2

Bug Fixes

  • Fixed a typo in an error message in AnimationProcessor
  • Fixed an incorrect handling of fallback locations in GeoModel

Internal

  • Adjusted the dummy ID lookup for GeoArmorRenderer to improve microperformance

Forge 1.20.1

by Tslat on Jul 20, 2025
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Fabric 1.20.1

by Tslat on Jul 20, 2025
Download

v4.7.3

  • Adjusted the dummy ID lookup for GeoArmorRenderer to improve microperformance
  • Removed an unnecessary exception wrapper to improve microperformance for GeoItems
  • Actually fixed armour syncing animations between some instances[#741]

NeoForge 1.21.7

by Tslat on Jul 3, 2025
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Forge 1.21.7

by Tslat on Jul 3, 2025
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Fabric 1.21.7

by Tslat on Jul 3, 2025
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NeoForge 1.21.7

by Tslat on Jul 1, 2025
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